Graphics Card Rankings

GPU Hierarchy

Compare 15 popular GPUs across enthusiast, high-end, upper mid-range, and mainstream tiers using the same relative score set used elsewhere on the site.

Cards Listed 15 GPUs
Top Card GeForce RTX 4090
Score Basis Internal relative GPU scores

Tier Breakdown

Enthusiast Top-shelf 4K, ray tracing, and creator-class performance.
High-End Excellent for 1440p max settings and very capable 4K gaming.
Upper Mid-Range Strong all-around cards that still feel premium at 1440p.
Performance Mid-Range Great value options for fast 1440p without chasing the top end.
Mainstream Best suited to 1080p ultra and lighter 1440p builds.

GPU Rankings

RankGPUBrandTierRelative ScoreBest For
#1GeForce RTX 4090NVIDIAEnthusiast38612
4K ultra, ray tracing, creator workloads
#2GeForce RTX 4090 DNVIDIAEnthusiast37631
Near-flagship gaming and heavy rendering
#3GeForce RTX 4080 SUPERNVIDIAEnthusiast34053
Premium 4K gaming with lower power than a 4090
#4GeForce RTX 4070 Ti SUPERNVIDIAHigh-End31720
Fast 1440p and entry 4K gaming
#5Radeon RX 7900 XTXAMDHigh-End30928
Raster-heavy 4K gaming and large VRAM needs
#6GeForce RTX 3090 TiNVIDIAHigh-End29739
4K gaming, AI experiments, and memory-heavy work
#7Radeon RX 7900 XTAMDHigh-End28834
High-refresh 1440p and strong 4K value
#8GeForce RTX 3080 TiNVIDIAUpper Mid-Range27169
1440p ultra and still-capable 4K gaming
#9GeForce RTX 4070NVIDIAUpper Mid-Range26973
Efficient 1440p gaming with DLSS support
#10Radeon RX 6900 XTAMDUpper Mid-Range26842
High-FPS 1440p gaming with lots of VRAM
#11GeForce RTX 3080NVIDIAUpper Mid-Range25279
Balanced 1440p performance and decent 4K
#12Radeon RX 7800 XTAMDPerformance Mid-Range24132
Price-conscious 1440p gaming
#13GeForce RTX 3070 TiNVIDIAPerformance Mid-Range23637
Strong 1440p gaming if pricing is favorable
#14GeForce RTX 4060 TiNVIDIAMainstream22926
1080p ultra and light 1440p builds
#15Radeon RX 7700 XTAMDMainstream22304
1080p and 1440p gaming on a tighter budget

These rankings are directional rather than absolute. Exact game results will still vary based on resolution, ray tracing use, drivers, and the rest of the system.